/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include "FastNoise_precompiled.h" #include namespace FastNoiseGem { class FastNoiseEditorModule : public FastNoiseModule { public: AZ_RTTI(FastNoiseEditorModule, "{119E8542-E0D2-4D58-9C87-B8E7CF032274}", FastNoiseModule); AZ_CLASS_ALLOCATOR(FastNoiseEditorModule, AZ::SystemAllocator, 0); FastNoiseEditorModule(); AZ::ComponentTypeList GetRequiredSystemComponents() const override; }; }