/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include #include #include namespace AZ { AZ_TYPE_INFO_SPECIALIZE(FastNoise::Interp, "{E1D450B5-CE30-450F-BD29-382DA64A469B}"); AZ_TYPE_INFO_SPECIALIZE(FastNoise::NoiseType, "{0B54F0FB-F5D2-49DF-B5F8-30B209978D59}"); AZ_TYPE_INFO_SPECIALIZE(FastNoise::FractalType, "{AAC4BD68-217B-4247-A1CE-E5E98B15956F}"); AZ_TYPE_INFO_SPECIALIZE(FastNoise::CellularDistanceFunction, "{761E3584-FACD-4355-BAD6-DA4D2DAFFD8C}"); AZ_TYPE_INFO_SPECIALIZE(FastNoise::CellularReturnType, "{31CDBAC6-882C-4330-8C68-4039FE4D1A48}"); } namespace LmbrCentral { template class EditorWrappedComponentBase; } namespace FastNoiseGem { class FastNoiseGradientConfig : public AZ::ComponentConfig { public: AZ_CLASS_ALLOCATOR(FastNoiseGradientConfig, AZ::SystemAllocator, 0); AZ_RTTI(FastNoiseGradientConfig, "{831C1F11-5898-4FBF-B4CF-92B757A907A8}", AZ::ComponentConfig); static void Reflect(AZ::ReflectContext* context); AZ::u32 GetCellularParameterVisibility() const; AZ::u32 GetFractalParameterVisbility() const; AZ::u32 GetFrequencyParameterVisbility() const; AZ::u32 GetInterpParameterVisibility() const; int m_seed = 1; float m_frequency = 1.f; FastNoise::Interp m_interp = FastNoise::Interp::Quintic; FastNoise::NoiseType m_noiseType = FastNoise::NoiseType::PerlinFractal; int m_octaves = 4; float m_lacunarity = 2.f; float m_gain = 0.5; FastNoise::FractalType m_fractalType = FastNoise::FractalType::FBM; FastNoise::CellularDistanceFunction m_cellularDistanceFunction = FastNoise::CellularDistanceFunction::Euclidean; FastNoise::CellularReturnType m_cellularReturnType = FastNoise::CellularReturnType::CellValue; float m_cellularJitter = 0.45f; }; static const AZ::Uuid FastNoiseGradientComponentTypeId = "{81449CDF-D6DE-46DA-A50C-576B0B921311}"; class FastNoiseGradientComponent : public AZ::Component , private GradientSignal::GradientRequestBus::Handler , private FastNoiseGradientRequestBus::Handler { public: friend class EditorFastNoiseGradientComponent; template friend class LmbrCentral::EditorWrappedComponentBase; AZ_COMPONENT(FastNoiseGradientComponent, FastNoiseGradientComponentTypeId); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services); static void Reflect(AZ::ReflectContext* context); FastNoiseGradientComponent(const FastNoiseGradientConfig& configuration); FastNoiseGradientComponent() = default; ////////////////////////////////////////////////////////////////////////// // AZ::Component interface implementation void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; ////////////////////////////////////////////////////////////////////////// // GradientRequestBus float GetValue(const GradientSignal::GradientSampleParams& sampleParams) const override; protected: FastNoiseGradientConfig m_configuration; FastNoise m_generator; ///////////////////////////////////////////////////////////////////////// // FastNoiseGradientRequest overrides int GetRandomSeed() const override; void SetRandomSeed(int seed) override; float GetFrequency() const override; void SetFrequency(float freq) override; FastNoise::Interp GetInterpolation() const override; void SetInterpolation(FastNoise::Interp interp) override; FastNoise::NoiseType GetNoiseType() const override; void SetNoiseType(FastNoise::NoiseType type) override; int GetOctaves() const override; void SetOctaves(int octaves) override; float GetLacunarity() const override; void SetLacunarity(float lacunarity) override; float GetGain() const override; void SetGain(float gain) override; FastNoise::FractalType GetFractalType() const override; void SetFractalType(FastNoise::FractalType type) override; template void SetConfigValue(TValueType value); }; } //namespace FastNoiseGem