/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include "FastNoise_precompiled.h" #include namespace FastNoiseGem { class FastNoiseModule : public AZ::Module { public: AZ_RTTI(FastNoiseModule, "{D2E0B087-0033-4D23-8985-C2FD46BDE080}", AZ::Module); AZ_CLASS_ALLOCATOR(FastNoiseModule, AZ::SystemAllocator, 0); FastNoiseModule(); AZ::ComponentTypeList GetRequiredSystemComponents() const override; }; }