{ "none": { "Include/Session": [ "Include/GameLift/Session/GameLiftClientService.h", "Include/GameLift/Session/GameLiftClientServiceBus.h", "Include/GameLift/Session/GameLiftClientServiceEventsBus.h", "Include/GameLift/Session/GameLiftClientSession.h", "Include/GameLift/Session/GameLiftSearch.h", "Include/GameLift/Session/GameLiftServerService.h", "Include/GameLift/Session/GameLiftServerServiceBus.h", "Include/GameLift/Session/GameLiftServerServiceEventsBus.h", "Include/GameLift/Session/GameLiftServerSession.h", "Include/GameLift/Session/GameLiftSessionDefs.h", "Include/GameLift/Session/GameLiftSessionRequest.h", "Include/GameLift/Session/GameLiftGameSessionPlacementRequest.h", "Include/GameLift/Session/GameLiftRequestInterface.h", "Include/GameLift/Session/GameLiftMatchmaking.h", "Include/GameLift/Session/GameLiftServerSDKWrapper.h" ], "Source/Session": [ "Source/Session/GameLiftClientService.cpp", "Source/Session/GameLiftClientSession.cpp", "Source/Session/GameLiftSearch.cpp", "Source/Session/GameLiftServerService.cpp", "Source/Session/GameLiftServerSession.cpp", "Source/Session/GameLiftSessionRequest.cpp", "Source/Session/GameLiftGameSessionPlacementRequest.cpp", "Source/Session/GameLiftMatchmaking.cpp", "Source/Session/GameLiftServerSDKWrapper.cpp" ] } }