{ "auto": { "Include": [ "Include/GameStateSamples/GameOptionRequestBus.h", "Include/GameStateSamples/GameStateLevelLoading.h", "Include/GameStateSamples/GameStateLevelLoading.inl", "Include/GameStateSamples/GameStateLevelPaused.h", "Include/GameStateSamples/GameStateLevelPaused.inl", "Include/GameStateSamples/GameStateLevelRunning.h", "Include/GameStateSamples/GameStateLevelRunning.inl", "Include/GameStateSamples/GameStateLocalUserLobby.h", "Include/GameStateSamples/GameStateLocalUserLobby.inl", "Include/GameStateSamples/GameStateMainMenu.h", "Include/GameStateSamples/GameStateMainMenu.inl", "Include/GameStateSamples/GameStateOptionsMenu.h", "Include/GameStateSamples/GameStateOptionsMenu.inl", "Include/GameStateSamples/GameStatePrimaryControllerDisconnected.h", "Include/GameStateSamples/GameStatePrimaryControllerDisconnected.inl", "Include/GameStateSamples/GameStatePrimaryUserMonitor.h", "Include/GameStateSamples/GameStatePrimaryUserMonitor.inl", "Include/GameStateSamples/GameStatePrimaryUserSelection.h", "Include/GameStateSamples/GameStatePrimaryUserSelection.inl", "Include/GameStateSamples/GameStatePrimaryUserSignedOut.h", "Include/GameStateSamples/GameStatePrimaryUserSignedOut.inl" ], "Source": [ "Source/GameStateSamplesModule.cpp" ] } }