/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include #include #include #include #include namespace GraphCanvas { class DefaultSlotLayoutComponent; class SlotConnectionPin; class DefaultSlotLayout : public QGraphicsLinearLayout , public StyleNotificationBus::Handler , public SceneMemberNotificationBus::Handler { public: AZ_CLASS_ALLOCATOR(DefaultSlotLayout, AZ::SystemAllocator, 0); DefaultSlotLayout(DefaultSlotLayoutComponent& owner); ~DefaultSlotLayout(); void Activate(); void Deactivate(); // SceneMemberNotificationBus void OnSceneSet(const AZ::EntityId&) override; void OnSceneReady() override; //// // StyleNotificationBus void OnStyleChanged(); //// private: void UpdateLayout(); void UpdateGeometry(); ConnectionType m_connectionType; Styling::StyleHelper m_style; DefaultSlotLayoutComponent& m_owner; SlotConnectionPin* m_slotConnectionPin; GraphCanvasLabel* m_slotText; }; //! Lays out the parts of a basic Node class DefaultSlotLayoutComponent : public SlotLayoutComponent { public: AZ_COMPONENT(DefaultSlotLayoutComponent, "{40F5DD3B-3B63-488F-AEBC-F6AE34A00415}", SlotLayoutComponent); static void Reflect(AZ::ReflectContext* context); DefaultSlotLayoutComponent(); virtual ~DefaultSlotLayoutComponent() = default; void Init(); void Activate(); void Deactivate(); private: DefaultSlotLayout* m_defaultSlotLayout; }; }