/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include namespace GraphCanvas { class ExecutionSlotComponent : public SlotComponent { public: AZ_COMPONENT(ExecutionSlotComponent, "{36A31585-F202-4D83-9491-6178C8B94F03}", SlotComponent); static void Reflect(AZ::ReflectContext* reflectContext); static AZ::Entity* CreateExecutionSlot(const AZ::EntityId& nodeId, const SlotConfiguration& slotConfiguration); ExecutionSlotComponent(); explicit ExecutionSlotComponent(const SlotConfiguration& slotConfiguration); ~ExecutionSlotComponent(); // SlotRequestBus SlotConfiguration* CloneSlotConfiguration() const override; //// protected: ExecutionSlotComponent(const ExecutionSlotComponent&) = delete; ExecutionSlotComponent& operator=(const ExecutionSlotComponent&) = delete; AZ::Entity* ConstructConnectionEntity(const Endpoint& sourceEndpoint, const Endpoint& targetEndpoint, bool createModelConnection) override; }; }