/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace ImageProcessing { class ICompressor; typedef AZStd::shared_ptr ICompressorPtr; //the interface base class for any compressors which can decompress/compress image with compressed pixel format class ICompressor { public: enum EQuality { eQuality_Preview, // for the 256x256 preview only eQuality_Fast, eQuality_Normal, eQuality_Slow, }; //some extra information required for different compressors. //keep is a simple structure for now. struct CompressOption { EQuality compressQuality = eQuality_Normal; //required for CTSquisher AZ::Vector3 rgbWeight = AZ::Vector3(0.3333f, 0.3334f, 0.3333f); }; public: //compress the source image to desired compressed pixel format virtual IImageObjectPtr CompressImage(IImageObjectPtr srcImage, EPixelFormat fmtDst, const CompressOption *compressOption) = 0; virtual IImageObjectPtr DecompressImage(IImageObjectPtr srcImage, EPixelFormat fmtDst) = 0; virtual EPixelFormat GetSuggestedUncompressedFormat(EPixelFormat compressedfmt, EPixelFormat uncompressedfmt) = 0; //find compressor for specified compressed pixel format. isCompressing to indicate if it's for compressing or decompressing static ICompressorPtr FindCompressor(EPixelFormat fmt, bool isCompressing); virtual ~ICompressor() = 0; }; } // namespace ImageProcessing