/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include #include class QCheckBox; namespace Ui { class TexturePresetSelectionWidget; } namespace ImageProcessingEditor { class TexturePresetSelectionWidget : public QWidget , protected EditorInternalNotificationBus::Handler { Q_OBJECT public: AZ_CLASS_ALLOCATOR(TexturePresetSelectionWidget, AZ::SystemAllocator, 0); explicit TexturePresetSelectionWidget(EditorTextureSetting& texureSetting, QWidget* parent = nullptr); ~TexturePresetSelectionWidget(); public slots: void OnCheckBoxStateChanged(bool checked); void OnRestButton(); void OnChangePreset(int index); void OnPresetInfoButton(); protected: //////////////////////////////////////////////////////////////////////// //EditorInternalNotificationBus void OnEditorSettingsChanged(bool needRefresh, const AZStd::string& platform); //////////////////////////////////////////////////////////////////////// private: QScopedPointer m_ui; AZStd::set m_presetList; EditorTextureSetting* m_textureSetting; QScopedPointer m_presetPopup; bool IsMatchingWithFileMask(const AZStd::string& filename, const AZStd::string& fileMask); void SetPresetConvention(const ImageProcessing::PresetSettings* presetSettings); void SetCheckBoxReadOnly(QCheckBox* checkBox, bool readOnly); bool m_listAllPresets = true; }; } //namespace ImageProcessingEditor