/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include <GraphCanvas/Widgets/EditorContextMenu/ContextMenus/NodeContextMenu.h> namespace LandscapeCanvasEditor { class NodeContextMenu : public GraphCanvas::NodeContextMenu { public: NodeContextMenu(const AZ::EntityId& sceneId, QWidget* parent = nullptr); protected: void OnRefreshActions(const GraphCanvas::GraphId& graphId, const AZ::EntityId& targetMemberId) override; }; }