/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once // Landscape Canvas #include #include namespace AZ { class ReflectContext; } namespace LandscapeCanvas { class GradientMixerNode : public BaseNode { public: AZ_CLASS_ALLOCATOR(GradientMixerNode, AZ::SystemAllocator, 0); AZ_RTTI(GradientMixerNode, "{D5AEAA23-12EB-4E55-B396-BEE13724FBDC}", BaseNode); static void Reflect(AZ::ReflectContext* context); GradientMixerNode() = default; explicit GradientMixerNode(GraphModel::GraphPtr graph); static const QString TITLE; const char* GetTitle() const override; const char* GetSubTitle() const override; const BaseNodeType GetBaseNodeType() const override; protected: virtual void RegisterSlots() override; }; }