/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once // Landscape Canvas #include #include namespace AZ { class ReflectContext; } namespace LandscapeCanvas { class BaseGradientNode : public BaseNode { public: AZ_CLASS_ALLOCATOR(BaseGradientNode, AZ::SystemAllocator, 0); AZ_RTTI(BaseGradientNode, "{9B58A983-243F-43A6-ABC0-6D6B8D7BCB4C}", BaseNode); static void Reflect(AZ::ReflectContext* context); BaseGradientNode() = default; explicit BaseGradientNode(GraphModel::GraphPtr graph); const BaseNodeType GetBaseNodeType() const override { return BaseNode::Gradient; } protected: void RegisterSlots() override; }; }