/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once // Qt #include // Landscape Canvas #include #include namespace AZ { class ReflectContext; } namespace LandscapeCanvas { class PerlinNoiseGradientNode : public BaseGradientNode { public: AZ_CLASS_ALLOCATOR(PerlinNoiseGradientNode, AZ::SystemAllocator, 0); AZ_RTTI(PerlinNoiseGradientNode, "{11900419-DDC1-401C-97CC-8986600EE725}", BaseGradientNode); static void Reflect(AZ::ReflectContext* context); PerlinNoiseGradientNode() = default; explicit PerlinNoiseGradientNode(GraphModel::GraphPtr graph); static const QString TITLE; const char* GetTitle() const override { return TITLE.toUtf8().constData(); } const char* GetSubTitle() const override { return LandscapeCanvas::GRADIENT_GENERATOR_TITLE.toUtf8().constData(); } const BaseNodeType GetBaseNodeType() const override { return BaseNode::GradientGenerator; } }; }