/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once // Qt #include // Landscape Canvas #include namespace AZ { class ReflectContext; } namespace LandscapeCanvas { class BaseShapeNode : public BaseNode { public: AZ_CLASS_ALLOCATOR(BaseShapeNode, AZ::SystemAllocator, 0); AZ_RTTI(BaseShapeNode, "{1A9B84EC-22FA-4139-9D86-B158688612E2}", BaseNode); // Category sub-title static const QString SHAPE_CATEGORY_TITLE; // Connection slot ID (not translated, only used internally) static const char* BOUNDS_SLOT_ID; // Connection slot label static const QString BOUNDS_SLOT_LABEL; // Connection slot description static const QString BOUNDS_OUTPUT_SLOT_DESCRIPTION; static void Reflect(AZ::ReflectContext* context); BaseShapeNode() = default; explicit BaseShapeNode(GraphModel::GraphPtr graph); const char* GetSubTitle() const override { return SHAPE_CATEGORY_TITLE.toUtf8().constData(); } const BaseNodeType GetBaseNodeType() const override { return BaseNode::Shape; } protected: void RegisterSlots() override; }; }