{ "none": { "Source": [ "Source/LegacyTerrain_precompiled.cpp", "Source/LegacyTerrain_precompiled.h" ] }, "auto": { "Include": [ "include/LegacyTerrain/LegacyTerrainUtil.h" ], "Source": [ "Source/LegacyTerrainModule.h", "Source/LegacyTerrainModule.cpp", "Source/LegacyTerrainLevelComponent.cpp", "Source/LegacyTerrainLevelComponent.h", "Source/terrain.cpp", "Source/terrain_det_tex.cpp", "Source/terrain_hmap.cpp", "Source/terrain_edit.cpp", "Source/terrain.h", "Source/LegacyTerrainBase.h", "Source/LegacyTerrainBase.cpp", "Source/LegacyTerrainCVars.h", "Source/LegacyTerrainCVars.cpp" ], "Source/Texture": [ "Source/Texture/MacroTexture.h", "Source/Texture/MacroTexture.cpp", "Source/Texture/MacroTextureImporter.h", "Source/Texture/MacroTextureImporter.cpp", "Source/Texture/TexturePool.h", "Source/Texture/TexturePool.cpp" ], "Source/Sector": [ "Source/terrain_node.cpp", "Source/terrain_node_compile.cpp", "Source/terrain_sector.cpp", "Source/terrain_sector_render.cpp", "Source/terrain_sector_tex.cpp", "Source/terrain_sector.h" ], "Source/Debug": [ "Source/Debug/TerrainProfiler.cpp", "Source/Debug/TerrainProfiler.h" ] } }