/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include #include "AudioEnvironmentComponent.h" namespace LmbrCentral { /*! * EditorAudioEnvironmentComponent */ class EditorAudioEnvironmentComponent : public AzToolsFramework::Components::EditorComponentBase { public: AZ_EDITOR_COMPONENT(EditorAudioEnvironmentComponent, "{EB686E3B-6F96-42D4-ABBB-2245A09C9CF3}", AzToolsFramework::Components::EditorComponentBase); EditorAudioEnvironmentComponent(); void BuildGameEntity(AZ::Entity* gameEntity) override; static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { LmbrCentral::AudioEnvironmentComponent::GetProvidedServices(provided); } static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) { LmbrCentral::AudioEnvironmentComponent::GetRequiredServices(required); } static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) { LmbrCentral::AudioEnvironmentComponent::GetIncompatibleServices(incompatible); } static void Reflect(AZ::ReflectContext* context); private: //! Serialized data AzToolsFramework::CReflectedVarAudioControl m_defaultEnvironment; }; } // namespace LmbrCentral