/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace LmbrCentral { /** * System component for generating geometry. */ class GeometrySystemComponent : public AZ::Component , public CapsuleGeometrySystemRequestBus::Handler { public: AZ_COMPONENT(GeometrySystemComponent, "{53D0A293-63C8-420A-8FEE-B6BFBB804D7A}"); static void Reflect(AZ::ReflectContext* context); GeometrySystemComponent() = default; protected: static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC("GeometryService", 0x5676f10b)); } // AZ::Component void Activate() override; void Deactivate() override; // CapsuleGeometrySystemRequests void GenerateCapsuleMesh( float radius, float height, AZ::u32 sides, AZ::u32 capSegments, AZStd::vector& vertexBufferOut, AZStd::vector& indexBufferOut, AZStd::vector& lineBufferOut) override; }; }