/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #if ENABLE_CRY_PHYSICS #pragma once #include #include #include namespace LmbrCentral { /** * Provides collision from the MeshComponent to the PhysicsComponent. */ class MeshColliderComponent : public AZ::Component , public AzFramework::ColliderComponentRequestBus::Handler , public MeshComponentNotificationBus::Handler { public: AZ_COMPONENT(MeshColliderComponent, "{2D559EB0-F6FE-46E0-9FCE-E8F375177724}"); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC("ColliderService", 0x902d4e93)); provided.push_back(AZ_CRC("LegacyCryPhysicsService", 0xbb370351)); } static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) { incompatible.push_back(AZ_CRC("ColliderService", 0x902d4e93)); } static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) { required.push_back(AZ_CRC("LegacyMeshService", 0xb462a299)); required.push_back(AZ_CRC("TransformService", 0x8ee22c50)); } //////////////////////////////////////////////////////////////////////// // AZ::Component interface implementation void Activate() override; void Deactivate() override; //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// // ColliderComponentRequests interface implementation int AddColliderToPhysicalEntity(IPhysicalEntity& physicalEntity, int nextPartId) override; //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// // MeshComponentEvents interface implementation void OnMeshCreated(const AZ::Data::Asset& asset) override; void OnMeshDestroyed() override; //////////////////////////////////////////////////////////////////////// private: bool m_meshReady; }; } // namespace LmbrCentral #endif // ENABLE_CRY_PHYSICS