/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #if ENABLE_CRY_PHYSICS #pragma once #include namespace LmbrCentral { /** * Base class for in-editor physics components. */ class EditorPhysicsComponent : public AzToolsFramework::Components::EditorComponentBase { public: AZ_CLASS_ALLOCATOR(EditorPhysicsComponent, AZ::SystemAllocator, 0); AZ_RTTI(EditorPhysicsComponent, "{9B5C5303-BDE6-49EA-87EE-9DA9ADD3ECA5}", EditorComponentBase); static void Reflect(AZ::ReflectContext* context); ~EditorPhysicsComponent() override = default; static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent); }; } // namespace LmbrCentral #endif // ENABLE_CRY_PHYSICS