/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "LmbrCentral_precompiled.h" #include "EditorCapsuleShapeComponent.h" #include #include "CapsuleShapeComponent.h" #include "EditorShapeComponentConverters.h" #include "ShapeDisplay.h" #include namespace LmbrCentral { void EditorCapsuleShapeComponent::Reflect(AZ::ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) { // Deprecate: EditorCapsuleColliderComponent -> EditorCapsuleShapeComponent serializeContext->ClassDeprecate( "EditorCapsuleColliderComponent", "{63247EE1-B081-40D9-8AE2-98E5C738EBD8}", &ClassConverters::DeprecateEditorCapsuleColliderComponent) ; serializeContext->Class() ->Version(3, &ClassConverters::UpgradeEditorCapsuleShapeComponent) ->Field("CapsuleShape", &EditorCapsuleShapeComponent::m_capsuleShape) ; if (AZ::EditContext* editContext = serializeContext->GetEditContext()) { editContext->Class("Capsule Shape", "The Capsule Shape component creates a capsule around the associated entity") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::Category, "Shape") ->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/Capsule_Shape.svg") ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/Capsule_Shape.png") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-shapes.html") ->DataElement(AZ::Edit::UIHandlers::Default, &EditorCapsuleShapeComponent::m_capsuleShape, "Capsule Shape", "Capsule Shape Configuration") ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCapsuleShapeComponent::ConfigurationChanged) ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) ; } } } void EditorCapsuleShapeComponent::Init() { EditorBaseShapeComponent::Init(); SetShapeComponentConfig(&m_capsuleShape.ModifyCapsuleConfiguration()); } void EditorCapsuleShapeComponent::Activate() { EditorBaseShapeComponent::Activate(); m_capsuleShape.Activate(GetEntityId()); AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId()); GenerateVertices(); } void EditorCapsuleShapeComponent::Deactivate() { AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect(); m_capsuleShape.Deactivate(); EditorBaseShapeComponent::Deactivate(); } void EditorCapsuleShapeComponent::DisplayEntityViewport( const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) { DisplayShape( debugDisplay, [this]() { return CanDraw(); }, [this](AzFramework::DebugDisplayRequests& debugDisplay) { DrawShape(debugDisplay, { m_shapeColor, m_shapeWireColor, m_displayFilled }, m_capsuleShapeMesh); }, m_capsuleShape.GetCurrentTransform()); } void EditorCapsuleShapeComponent::ClampHeight() { // make sure the height is at least twice the radius so that the capsule is tall enough to accommodate the end caps const float height = m_capsuleShape.GetCapsuleConfiguration().m_height; const float radius = m_capsuleShape.GetCapsuleConfiguration().m_radius; m_capsuleShape.ModifyCapsuleConfiguration().m_height = AZ::GetMax(height, 2.0f * radius); } AZ::Crc32 EditorCapsuleShapeComponent::ConfigurationChanged() { ClampHeight(); GenerateVertices(); m_capsuleShape.InvalidateCache(InvalidateShapeCacheReason::ShapeChange); ShapeComponentNotificationsBus::Event( GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged, ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged); return AZ::Edit::PropertyRefreshLevels::ValuesOnly; } void EditorCapsuleShapeComponent::BuildGameEntity(AZ::Entity* gameEntity) { if (auto component = gameEntity->CreateComponent()) { component->SetConfiguration(m_capsuleShape.GetCapsuleConfiguration()); } if (m_visibleInGameView) { if (auto component = gameEntity->CreateComponent()) { component->SetConfiguration(m_capsuleShape.GetCapsuleConfiguration()); } } } void EditorCapsuleShapeComponent::GenerateVertices() { CapsuleGeometrySystemRequestBus::Broadcast( &CapsuleGeometrySystemRequestBus::Events::GenerateCapsuleMesh, m_capsuleShape.GetCapsuleConfiguration().m_radius, m_capsuleShape.GetCapsuleConfiguration().m_height, g_capsuleDebugShapeSides, g_capsuleDebugShapeCapSegments, m_capsuleShapeMesh.m_vertexBuffer, m_capsuleShapeMesh.m_indexBuffer, m_capsuleShapeMesh.m_lineBuffer); } } // namespace LmbrCentral