/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "LmbrCentral_precompiled.h" #include "ShapeComponentConverters.h" #include #include #include #include #include namespace LmbrCentral { namespace ClassConverters { bool UpgradeBoxShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement) { // upgrade for editor and runtime components at this stage are the same return UpgradeShapeComponentConfigToShape( classElement.GetVersion(), "BoxShape", context, classElement); } bool UpgradeSphereShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement) { // upgrade for editor and runtime components at this stage are the same return UpgradeShapeComponentConfigToShape( classElement.GetVersion(), "SphereShape", context, classElement); } bool UpgradeCapsuleShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement) { // upgrade for editor and runtime components at this stage are the same return UpgradeShapeComponentConfigToShape( classElement.GetVersion(), "CapsuleShape", context, classElement); } bool UpgradeCylinderShapeComponent(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement) { // upgrade for editor and runtime components at this stage are the same return UpgradeShapeComponentConfigToShape( classElement.GetVersion(), "CylinderShape", context, classElement); } } }