/* * All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution(the "License").All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file.Do not * remove or modify any license notices.This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include namespace LyShine { namespace LyShineBuilder { class LyShineBuilderComponent : public AZ::Component { public: AZ_COMPONENT(LyShineBuilderComponent, "{EBDFDA04-0D23-4E54-BD4C-2EF8EEF5A606}"); static void Reflect(AZ::ReflectContext* context); LyShineBuilderComponent() = default; ////////////////////////////////////////////////////////////////////////// // AZ::Component void Activate() override; void Deactivate() override; ////////////////////////////////////////////////////////////////////////// private: //class cannot be copied LyShineBuilderComponent(const LyShineBuilderComponent&) = delete; LyShineBuilderComponent& operator=(const LyShineBuilderComponent&) = delete; UiCanvasBuilderWorker m_uiCanvasBuilder; }; } // namespace LyShineBuilder } // namespace LyShine