/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #pragma once #include <LyShine/Animation/IUiAnimation.h> #include "AnimTrack.h" #include "AnimKey.h" class CUiAnimStringTable : public IUiAnimStringTable { public: AZ_CLASS_ALLOCATOR(CUiAnimStringTable, AZ::SystemAllocator, 0); AZ_RTTI(CUiAnimStringTable, "{4640F535-0417-4BE6-A856-80A2C7D9E885}", IUiAnimStringTable); CUiAnimStringTable(); ~CUiAnimStringTable(); const char* Add(const char* p) override; ////////////////////////////////////////////////////////////////////////// // for intrusive_ptr support void add_ref() override; void release() override; ////////////////////////////////////////////////////////////////////////// static void Reflect(AZ::SerializeContext* serializeContext) {} private: struct Page { Page* pPrev; char mem[512 - sizeof(Page*)]; }; typedef std::unordered_map<const char*, const char*, stl::hash_string<const char*>, stl::equality_string<const char*> > TableMap; private: CUiAnimStringTable(const CUiAnimStringTable&); CUiAnimStringTable& operator = (const CUiAnimStringTable&); private: int m_refCount; Page* m_pLastPage; char* m_pEnd; TableMap m_table; }; class CUiTrackEventTrack : public TUiAnimTrack<IEventKey> { public: AZ_CLASS_ALLOCATOR(CUiTrackEventTrack, AZ::SystemAllocator, 0); AZ_RTTI(CUiTrackEventTrack, "{18AB327E-02EA-43D9-BA3B-FB93B6C15837}", IUiAnimTrack); explicit CUiTrackEventTrack(IUiAnimStringTable* pStrings); CUiTrackEventTrack(); // default constr needed for AZ Serialization ////////////////////////////////////////////////////////////////////////// // Overrides of IAnimTrack. ////////////////////////////////////////////////////////////////////////// void GetKeyInfo(int key, const char*& description, float& duration); void SerializeKey(IEventKey& key, XmlNodeRef& keyNode, bool bLoading); void SetKey(int index, IKey* key); void InitPostLoad(IUiAnimSequence* sequence) override; static void Reflect(AZ::SerializeContext* serializeContext); private: AZStd::intrusive_ptr<IUiAnimStringTable> m_pStrings; };