/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #if AZ_LOADSCREENCOMPONENT_ENABLED #include namespace LyShine { class LyShineLoadScreenComponent : public AZ::Component , public LoadScreenNotificationBus::Handler , public LoadScreenUpdateNotificationBus::Handler { public: AZ_COMPONENT(LyShineLoadScreenComponent, "{AE8DA868-1069-48FF-8ED7-AC28829366BB}"); static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); public: LyShineLoadScreenComponent() = default; ~LyShineLoadScreenComponent() = default; // AZ::Component void Init() override; void Activate() override; void Deactivate() override; // ~AZ::Component // LoadScreenNotificationBus::Handler bool NotifyGameLoadStart(bool usingLoadingThread) override; bool NotifyLevelLoadStart(bool usingLoadingThread) override; void NotifyLoadEnd() override; // ~LoadScreenNotificationBus::Handler // LoadScreenUpdateNotificationBus::Handler void UpdateAndRender(float deltaTimeInSeconds) override; void LoadThreadUpdate(float deltaTimeInSeconds) override; void LoadThreadRender() override; int GetRenderOrder() const override { return ORDER_UI; } // ~LoadScreenUpdateNotificationBus::Handler protected: void Reset(); AZ::EntityId loadFromCfg(const char* pathVarName, const char* autoPlayVarName); bool m_isPlaying{ false }; AZ::EntityId m_gameCanvasEntityId{}; AZ::EntityId m_levelCanvasEntityId{}; }; } // namespace LyShine #endif // AZ_LOADSCREENCOMPONENT_ENABLED