/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYMOVIE_CVARNODE_H #define CRYINCLUDE_CRYMOVIE_CVARNODE_H #pragma once #include "AnimNode.h" class CAnimCVarNode : public CAnimNode { public: AZ_CLASS_ALLOCATOR(CAnimCVarNode, AZ::SystemAllocator, 0); AZ_RTTI(CAnimCVarNode, "{9059B454-EE73-4865-9B76-8C8430E3BB82}", CAnimNode); CAnimCVarNode(const int id); CAnimCVarNode(); ////////////////////////////////////////////////////////////////////////// // Overrides from CAnimNode ////////////////////////////////////////////////////////////////////////// void SetName(const char* name); void Animate(SAnimContext& ec); void CreateDefaultTracks(); void OnReset(); void OnResume(); virtual unsigned int GetParamCount() const; virtual CAnimParamType GetParamType(unsigned int nIndex) const; int GetDefaultKeyTangentFlags() const override; static void Reflect(AZ::SerializeContext* serializeContext); protected: virtual bool GetParamInfoFromType(const CAnimParamType& paramId, SParamInfo& info) const; private: float m_value; }; #endif // CRYINCLUDE_CRYMOVIE_CVARNODE_H