/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "Maestro_precompiled.h" #include #include "SoundTrack.h" ////////////////////////////////////////////////////////////////////////// void CSoundTrack::SerializeKey(ISoundKey& key, XmlNodeRef& keyNode, bool bLoading) { if (bLoading) { const char* sTemp; sTemp = keyNode->getAttr("StartTrigger"); key.sStartTrigger = sTemp; sTemp = keyNode->getAttr("StopTrigger"); key.sStopTrigger = sTemp; float fDuration = 0.0f; if (keyNode->getAttr("Duration", fDuration)) { key.fDuration = fDuration; } keyNode->getAttr("CustomColor", key.customColor); } else { keyNode->setAttr("StartTrigger", key.sStartTrigger.c_str()); keyNode->setAttr("StopTrigger", key.sStopTrigger.c_str()); keyNode->setAttr("Duration", key.fDuration); keyNode->setAttr("CustomColor", key.customColor); } } ////////////////////////////////////////////////////////////////////////// void CSoundTrack::GetKeyInfo(int key, const char*& description, float& duration) { assert(key >= 0 && key < (int)m_keys.size()); CheckValid(); description = 0; duration = m_keys[key].fDuration; if (!m_keys[key].sStartTrigger.empty()) { description = m_keys[key].sStartTrigger.c_str(); } } ////////////////////////////////////////////////////////////////////////// template<> inline void TAnimTrack::Reflect(AZ::SerializeContext* serializeContext) { serializeContext->Class >() ->Version(2) ->Field("Flags", &TAnimTrack::m_flags) ->Field("Range", &TAnimTrack::m_timeRange) ->Field("ParamType", &TAnimTrack::m_nParamType) ->Field("Keys", &TAnimTrack::m_keys) ->Field("Id", &TAnimTrack::m_id); } ////////////////////////////////////////////////////////////////////////// void CSoundTrack::Reflect(AZ::SerializeContext* serializeContext) { TAnimTrack::Reflect(serializeContext); serializeContext->Class >() ->Version(1); }