/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYMOVIE_TIMERANGESTRACK_H #define CRYINCLUDE_CRYMOVIE_TIMERANGESTRACK_H #pragma once //forward declarations. #include "IMovieSystem.h" #include "AnimTrack.h" /** CTimeRangesTrack contains keys that represent generic time ranges */ class CTimeRangesTrack : public TAnimTrack { public: AZ_CLASS_ALLOCATOR(CTimeRangesTrack, AZ::SystemAllocator, 0); AZ_RTTI(CTimeRangesTrack, "{6BD2B893-7E42-47C7-92B3-5C58F8AE33F3}", IAnimTrack); // IAnimTrack. void GetKeyInfo(int key, const char*& description, float& duration); bool Serialize(XmlNodeRef& xmlNode, bool bLoading, bool bLoadEmptyTracks); void SerializeKey(ITimeRangeKey& key, XmlNodeRef& keyNode, bool bLoading); //! Gets the duration of an animation key. float GetKeyDuration(int key) const; int GetActiveKeyIndexForTime(const float time); static void Reflect(AZ::SerializeContext* serializeContext); }; #endif // CRYINCLUDE_CRYMOVIE_TIMERANGESTRACK_H