/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include namespace NvCloth { //! System allocator to be used for all nvcloth library allocations. class AzClothAllocator : public AZ::SystemAllocator { friend class AZ::AllocatorInstance; public: AZ_TYPE_INFO(AzClothAllocator, "{F2C6C61F-587E-4EBB-A377-A5E57BB6B849}"); // AZ::SystemAllocator overrides ... const char* GetName() const override { return "NvCloth System Allocator"; } const char* GetDescription() const override { return "NvCloth library memory allocator"; } }; } // namespace NvCloth