/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include namespace AzToolsFramework { class AngularManipulator; class LinearManipulator; class PlanarManipulator; } namespace PhysX { class EditorSubComponentModeAngleCone : public PhysX::EditorSubComponentModeBase , private AzFramework::EntityDebugDisplayEventBus::Handler { public: EditorSubComponentModeAngleCone( const AZ::EntityComponentIdPair& entityComponentIdPair , const AZ::Uuid& componentType , const AZStd::string& name , float max , float min); ~EditorSubComponentModeAngleCone(); // PhysX::EditorSubComponentModeBase void Refresh() override; private: // AzFramework::EntityDebugDisplayEventBus void DisplayEntityViewport( const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override; void ConfigureLinearView( float axisLength, const AZ::Color& axis1Color, const AZ::Color& axis2Color, const AZ::Color& axis3Color = AZ::Color(0.0f, 0.0f, 1.0f, 0.5f)); void ConfigurePlanarView(const AZ::Color& planeColor = AZ::Color(0.0f, 1.0f, 0.0f, 0.5f) , const AZ::Color& plane2Color = AZ::Color(0.0f, 0.0f, 1.0f, 0.5f)); AZStd::shared_ptr m_xRotationManipulator; AZStd::shared_ptr m_yLinearManipulator; AZStd::shared_ptr m_zLinearManipulator; AZStd::shared_ptr m_yzPlanarManipulator; float m_max = AZ::g_fltMax; float m_min = 0.0f; }; } // namespace PhysX