/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include #include #include namespace NumericalMethods { namespace Optimization { SolverResult SolverBFGS(const Function& function, const AZStd::vector& initialGuess) { return MinimizeBFGS(function, initialGuess); } } namespace Eigenanalysis { SolverResult Solver3x3RealSymmetric(const SquareMatrix& matrix) { // The matrix must be symmetric. if (matrix[0][1] == matrix[1][0] && matrix[0][2] == matrix[2][0] && matrix[1][2] == matrix[2][1]) { return NonIterativeSymmetricEigensolver3x3( matrix[0][0], matrix[0][1], matrix[0][2], matrix[1][1], matrix[1][2], matrix[2][2] ); } else { return SolverResult{SolverOutcome::FailureInvalidInput}; } } } } // namespace NumericalMethods