/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace PhysX { /// Handles PhysX tasks in the Lumberyard job scheduler. class AzPhysXJob : public AZ::Job { public: AZ_CLASS_ALLOCATOR(AzPhysXJob, AZ::ThreadPoolAllocator, 0); AzPhysXJob(physx::PxBaseTask& pxTask, AZ::JobContext* context = nullptr); ~AzPhysXJob() = default; protected: void Process() override; private: physx::PxBaseTask& m_pxTask; }; }