/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include #include #include #include namespace PhysX { void SphereColliderComponent::Reflect(AZ::ReflectContext* context) { if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class() ->Version(1) ; } } // BaseColliderComponent void SphereColliderComponent::UpdateScaleForShapeConfigs() { if (m_shapeConfigList.size() != 1) { AZ_Error("PhysX Capsule Collider Component", false, "Expected exactly one collider/shape configuration for entity \"%s\".", GetEntity()->GetName().c_str()); return; } m_shapeConfigList[0].second->m_scale = Utils::GetNonUniformScale(GetEntityId()); } }