/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "PhysXDebug_precompiled.h" #include #include #include "SystemComponent.h" #ifdef PHYSXDEBUG_GEM_EDITOR #include "EditorSystemComponent.h" #endif #include namespace PhysXDebug { class PhysXDebugModule : public CryHooksModule { public: AZ_RTTI(PhysXDebugModule, "{7C9CB91D-D7D7-4362-9FE8-E4D61B6A5113}", CryHooksModule); AZ_CLASS_ALLOCATOR(PhysXDebugModule, AZ::SystemAllocator, 0); PhysXDebugModule() : CryHooksModule() { // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here. m_descriptors.insert(m_descriptors.end(), { SystemComponent::CreateDescriptor(), #ifdef PHYSXDEBUG_GEM_EDITOR EditorSystemComponent::CreateDescriptor() #endif }); } /** * Add required SystemComponents to the SystemEntity. */ AZ::ComponentTypeList GetRequiredSystemComponents() const override { return AZ::ComponentTypeList{ azrtti_typeid(), #ifdef PHYSXDEBUG_GEM_EDITOR azrtti_typeid(), #endif }; } }; } // DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM // The first parameter should be GemName_GemIdLower // The second should be the fully qualified name of the class above AZ_DECLARE_MODULE_CLASS(PhysXDebug_516145e2d9904b13813f1b54605e26a6, PhysXDebug::PhysXDebugModule)