/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include namespace AZ { namespace SceneExportingComponents { namespace SceneEvents = AZ::SceneAPI::Events; //namespace SceneUtil = AZ::SceneAPI::Utilities; namespace SceneContainers = AZ::SceneAPI::Containers; namespace SceneViews = AZ::SceneAPI::Containers::Views; namespace SceneDataTypes = AZ::SceneAPI::DataTypes; TangentPreExportComponent::TangentPreExportComponent() { BindToCall(&TangentPreExportComponent::Register); } void TangentPreExportComponent::Reflect(AZ::ReflectContext* context) { AZ::SerializeContext* serializeContext = azrtti_cast(context); if (serializeContext) { serializeContext->Class()->Version(1); } } AZ::SceneAPI::Events::ProcessingResult TangentPreExportComponent::Register(AZ::SceneAPI::Events::PreExportEventContext& context) { SceneEvents::ProcessingResultCombiner result; TangentGenerateContext tangentGenerateContext(const_cast(context.GetScene())); result += SceneEvents::Process(tangentGenerateContext); return SceneEvents::ProcessingResult::Success; } } // namespace SceneExportingComponents } // namespace AZ