/* * All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, *or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, *WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace AZ { class Entity; } // namespace AZ namespace SceneBuilder { class BuilderPluginComponent : public AZ::Component { public: AZ_COMPONENT(BuilderPluginComponent, "{47BB00DE-2C6F-4A8E-9DCF-9A226DF0D649}") static void Reflect(AZ::ReflectContext* context); void Activate() override; void Deactivate() override; private: SceneBuilderWorker m_sceneBuilder; }; } // namespace SceneBuilder