/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include "EditorAssetConversionBus.h" #include #include namespace ScriptCanvasEditor { class EditorAssetSystemComponent : public AZ::Component , public EditorAssetConversionBus::Handler , private AzToolsFramework::AssetBrowser::AssetBrowserInteractionNotificationBus::Handler { public: AZ_COMPONENT(EditorAssetSystemComponent, "{2FB1C848-B863-4562-9C4B-01E18BD61583}"); EditorAssetSystemComponent() = default; ~EditorAssetSystemComponent() override; static void Reflect(AZ::ReflectContext* context); static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); //////////////////////////////////////////////////////////////////////// // AZ::Component interface implementation void Init() override; void Activate() override; void Deactivate() override; //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// // AzToolsFramework::AssetBrowser::AssetBrowserInteractionNotificationBus::Handler overrides void AddSourceFileOpeners(const char* fullSourceFileName, const AZ::Uuid& sourceUuid, AzToolsFramework::AssetBrowser::SourceFileOpenerList& openers) override; //////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// // EditorAssetConversionBus::Handler overrides AZ::Outcome, AZStd::string> CreateRuntimeAsset(AZStd::string_view graphPath) override; ////////////////////////////////////////////////////////////////////////// ScriptCanvas::AssetRegistry& GetAssetRegistry(); private: EditorAssetSystemComponent(const EditorAssetSystemComponent&) = delete; ScriptCanvas::AssetRegistry m_editorAssetRegistry; }; }