/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include namespace ScriptCanvasEditor { class EntityMimeDataHandler : public AZ::Component , protected GraphCanvas::SceneMimeDelegateHandlerRequestBus::Handler { public: AZ_COMPONENT(EntityMimeDataHandler, "{C5557609-DBB6-4ACA-A042-D03844B1EB2B}"); static void Reflect(AZ::ReflectContext* context); EntityMimeDataHandler(); // SceneMimeDelegateHandlerRequestBus bool IsInterestedInMimeData(const AZ::EntityId& sceneId, const QMimeData* mimeData) override; void HandleMove(const AZ::EntityId& sceneId, const QPointF& movePoint, const QMimeData* mimeData) override; void HandleDrop(const AZ::EntityId& sceneId, const QPointF& dropPoint, const QMimeData* mimeData) override; void HandleLeave(const AZ::EntityId& sceneId, const QMimeData* mimeData) override; //// //AZ::Component void Activate() override; void Deactivate() override; }; }