/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include namespace Ui { class MainWindowStatusWidget; } namespace ScriptCanvasEditor { class MainWindowStatusWidget : public QWidget , public GraphValidatorDockWidgetNotificationBus::Handler { Q_OBJECT public: AZ_CLASS_ALLOCATOR(MainWindowStatusWidget, AZ::SystemAllocator, 0); MainWindowStatusWidget(QWidget* parent = nullptr); ~MainWindowStatusWidget() = default; // GraphValidatorDockWidgetNotificationBus void OnResultsChanged(int errorCount, int warningCount) override; //// public slots: signals: void OnErrorButtonPressed(); void OnWarningButtonPressed(); private: AZStd::unique_ptr m_ui; }; }