/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "precompiled.h" #include // must be included once per DLL so things from CryCommon will function #include #include #include #include #include "DebugLibraryDefinition.h" namespace ScriptCanvasDiagnostics { Module::Module() : AZ::Module() { m_descriptors.insert(m_descriptors.end(), { ScriptCanvasDiagnostics::SystemComponent::CreateDescriptor(), }); AZStd::vector componentDescriptors(ScriptCanvas::Libraries::Debug::GetComponentDescriptors()); m_descriptors.insert(m_descriptors.end(), componentDescriptors.begin(), componentDescriptors.end()); } AZ::ComponentTypeList Module::GetRequiredSystemComponents() const { return AZ::ComponentTypeList({ ScriptCanvasDiagnostics::SystemComponent::RTTI_Type() }); } } // DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM // The first parameter should be GemName_GemIdLower // The second should be the fully qualified name of the class above AZ_DECLARE_MODULE_CLASS(ScriptCanvasDiagnosticLibrary_d969b997bb7f4342ba0b3eedc378025d, ScriptCanvasDiagnostics::Module)