/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include struct ISystem; namespace ScriptCanvasDiagnostics { class SystemComponent : public AZ::Component , public IRenderDebugListener , private CrySystemEventBus::Handler , private SystemRequestBus::Handler { public: AZ_COMPONENT(SystemComponent, "{6A90B0E7-EB47-48B5-910D-4881E429AC9D}"); static void Reflect(AZ::ReflectContext* context); SystemComponent() = default; ~SystemComponent() override; void Init() override; void Activate() override; void Deactivate() override; // IRenderDebugListener void OnDebugDraw() override; // SystemRequestBus bool IsEditor() override; private: ISystem * m_system; // CrySystemEventBus void OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams) override; void OnCrySystemShutdown(ISystem& system) override; }; }