/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "ScriptCanvasPhysics_precompiled.h" #include #include #include #include "ScriptCanvasPhysicsSystemComponent.h" #include "PhysicsNodeLibrary.h" namespace ScriptCanvasPhysics { void ScriptCanvasPhysicsSystemComponent::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serialize = azrtti_cast(context)) { serialize->Class() ->Version(0); if (AZ::EditContext* ec = serialize->GetEditContext()) { ec->Class("ScriptCanvasPhysics", "Exposes legacy physics features to scripting through the Behavior Context to Lua and Script Canvas.") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b)) ->Attribute(AZ::Script::Attributes::Category, "Physics") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) ->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) ; } } PhysicsNodeLibrary::Reflect(context); } void ScriptCanvasPhysicsSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided) { provided.push_back(AZ_CRC("ScriptCanvasPhysicsService", 0x4686eefd)); } void ScriptCanvasPhysicsSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) { incompatible.push_back(AZ_CRC("ScriptCanvasPhysicsService", 0x4686eefd)); } void ScriptCanvasPhysicsSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required) { required.push_back(AZ_CRC("LmbrCentralService", 0xc3a02410)); } void ScriptCanvasPhysicsSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent) { (void)dependent; } void ScriptCanvasPhysicsSystemComponent::Init() { PhysicsNodeLibrary::InitNodeRegistry(ScriptCanvas::GetNodeRegistry().Get()); } void ScriptCanvasPhysicsSystemComponent::Activate() { } void ScriptCanvasPhysicsSystemComponent::Deactivate() { } }