/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include "EntityRefTests.h" #include #include #include namespace ScriptCanvasTests { class Application : public AzFramework::Application { public: AZ::ComponentTypeList GetRequiredSystemComponents() const override { AZ::ComponentTypeList components = AzFramework::Application::GetRequiredSystemComponents(); components.insert(components.end(), { azrtti_typeid(), azrtti_typeid(), }); return components; } void CreateReflectionManager() override { AzFramework::Application::CreateReflectionManager(); RegisterComponentDescriptor(ScriptCanvasTests::TestComponent::CreateDescriptor()); RegisterComponentDescriptor(ScriptCanvasEditor::TraceMessageComponent::CreateDescriptor()); } }; }