/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include <AzToolsFramework/ToolsComponents/EditorComponentBase.h> #include "EditorDefs.h" #include <LmbrCentral/Rendering/MaterialAsset.h> #include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h> #include <Water/WaterOceanComponentData.h> #include <AzCore/Component/TransformBus.h> namespace Water { /** * The ocean component editor to author ocean parameter values in the editor */ class WaterOceanEditor : public AzToolsFramework::Components::EditorComponentBase , private IEditorNotifyListener , private AzToolsFramework::EditorVisibilityNotificationBus::Handler , private AZ::TransformNotificationBus::Handler { public: AZ_EDITOR_COMPONENT(WaterOceanEditor, "{961C77CC-CB98-49B8-83C4-CB7FD6D9AB5B}"); static void Reflect(AZ::ReflectContext* context); WaterOceanEditor(); ~WaterOceanEditor(); protected: static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided); static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible); static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); ////////////////////////////////////////////////////////////////////////// // AzToolsFramework::Components::EditorComponentBase void BuildGameEntity(AZ::Entity* gameEntity) override; //////////////////////////////////////////////////////////////////////// // AZ::Component interface implementation. void Activate() override; void Deactivate() override; ////////////////////////////////////////////////////////////////////////// // IEditorNotifyListener void OnEditorNotifyEvent(EEditorNotifyEvent e) override; ////////////////////////////////////////////////////////////////////////// // EditorVisibilityNotificationBus::Handler void OnEntityVisibilityChanged(bool visibility) override; ////////////////////////////////////////////////////////////////////////// // AZ::TransformNotificationBus::Handler void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override; private: WaterOceanComponentData m_data; }; }