/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include namespace Websockets { class SecureWebsocketClient_Unimplemented { public: void Destroy(); bool ConnectWebsocket(const AZStd::string& websocket, const OnMessage& messageFunc); bool IsConnectionOpen() const; void SendWebsocketMessage(const AZStd::string& msgBody); void SendWebsocketMessageBinary(const void* payload, const size_t len); void CloseWebsocket(); protected: }; using SecureWebsocketClient_Platform = SecureWebsocketClient_Unimplemented; }