/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include "WhiteBoxColliderConfiguration.h" #include #include #include #include namespace WhiteBox { //! Runtime White Box Collider. class WhiteBoxColliderComponent : public AZ::Component , private AZ::TransformNotificationBus::Handler { public: AZ_COMPONENT(WhiteBoxColliderComponent, "{B60C4D82-3299-414A-B91B-0299AA51BEF6}"); static void Reflect(AZ::ReflectContext* context); WhiteBoxColliderComponent() = default; WhiteBoxColliderComponent( const Physics::CookedMeshShapeConfiguration& meshShape, const Physics::ColliderConfiguration& physicsColliderConfiguration, const WhiteBoxColliderConfiguration& whiteBoxColliderConfiguration); WhiteBoxColliderComponent(const WhiteBoxColliderComponent&) = delete; WhiteBoxColliderComponent& operator=(const WhiteBoxColliderComponent&) = delete; private: static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required); // AZ::Component ... void Activate() override; void Deactivate() override; // AZ::TransformNotificationBus ... void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override; Physics::CookedMeshShapeConfiguration m_shapeConfiguration; //!< The physics representation of the mesh. Physics::ColliderConfiguration m_physicsColliderConfiguration; //!< General physics collider configuration information. AZStd::variant, AZStd::unique_ptr> m_rigidBody; //!< Rigid body to represent the White Box Mesh at runtime. WhiteBoxColliderConfiguration m_whiteBoxColliderConfiguration; //!< White Box specific collider configuration information. }; } // namespace WhiteBox