######################################################################################## # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # ######################################################################################## def build(bld): bld.DefineGem( # General includes = ['.', bld.ThirdPartyPath('boost'), bld.Path('Code/CryEngine/CryCommon'), ], use = ['AzGameFramework'], disable_pch = True, # Platform Specific # ============================== # iOS # 'ios_output_file_name' must match both # 'executable_name' in 'project.json' and # 'Executable file' in '../Resources/IOSLauncher/Info.plist' # ============================== ios_output_file_name = 'StarterGameLauncher', ios_file_list = ['startergame_ios.waf_files'], # ============================== # AppleTV # 'appletv_output_file_name' must match both # 'executable_name' in 'project.json' and # 'Executable file' in '../Resources/AppleTVLauncher/Info.plist' # ============================== appletv_output_file_name = 'StarterGameLauncher', appletv_file_list = ['startergame_appletv.waf_files'], darwin_file_list = ['startergame_mac.waf_files'], restricted_script = 'update_restricted_parameters', # Testing test_all_file_list = ['startergame_tests.waf_files'], # Add additional custom build options here )