/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ ///////////////////////////////////////////////////////////////////////////////// // // UI property values // ///////////////////////////////////////////////////////////////////////////////// global int $g_boxWidth = 400; // width of display box (list box, tree view) global int $g_rowItemHeight = 22; // row height of items in display box global int $g_buttonSpace = 4; // space width between two buttons global float $g_UIColor[]; // color for UI buttons/option menus global float $g_highLightColor[]; // highlight color of items in display box global string $g_warningIconName = "icons/lumberyard_warning.svg"; global string $g_defaultPathString = ""; global int $g_geometryHeightDiff = 320; // the height difference of geometry frame between collapse and expand global int $g_advanceOptionHeightDiff = 88; // the height difference of advance option frame between collapse and expand global int $g_materialAdvanceOptionHeightDiff = 42; // the height difference of material advance option frame between collapse and expand global int $g_materialHeightDiff = 354; // the height difference of material frame between collapse and expand global int $g_animationHeightDiff = 180; // the height difference of animation frame between collapse and expand global int $g_instructionRowSpace = 10; //values for Geometry List display global int $g_checkColumnWidth = 22; global int $g_nodeNameColumnWidth = 115; global int $g_exportNameColumnWidth = 110; global int $g_exportTypeColumnWidth = 110; global int $g_deleteExportColumnWidth = 15; global int $g_listHeaderHeight = 18; LumberyardCalculateUIValues(); ///////////////////////////////////////////////////////////////////////////////// // Create UI related values global proc LumberyardCalculateUIValues() { global float $g_UIColor[]; global float $g_UIInvalidColor[]; global float $g_highLightColor[]; $g_UIColor = {0.165, 0.165, 0.165}; $g_UIInvalidColor = {0.89, 0.49, 0.49}; $g_highLightColor = {0.11, 0.46, 0.81}; }