// Copyright 2018 Amazon.com, Inc. or its affiliates. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"). You may not // use this file except in compliance with the License. A copy of the // License is located at // // http://aws.amazon.com/apache2.0/ // // or in the "license" file accompanying this file. This file is distributed // on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, // either express or implied. See the License for the specific language governing // permissions and limitations under the License. // datachannel package implement data channel for interactive sessions. package datachannel import ( "bytes" "container/list" "encoding/binary" "encoding/json" "errors" "fmt" "math" "os" "reflect" "sync" "time" "github.com/aws/aws-sdk-go/aws" "github.com/aws/aws-sdk-go/service/kms/kmsiface" "github.com/aws/session-manager-plugin/src/communicator" "github.com/aws/session-manager-plugin/src/config" "github.com/aws/session-manager-plugin/src/encryption" "github.com/aws/session-manager-plugin/src/log" "github.com/aws/session-manager-plugin/src/message" "github.com/aws/session-manager-plugin/src/service" "github.com/aws/session-manager-plugin/src/version" "github.com/gorilla/websocket" "github.com/twinj/uuid" ) type IDataChannel interface { Initialize(log log.T, clientId string, sessionId string, targetId string, isAwsCliUpgradeNeeded bool) SetWebsocket(log log.T, streamUrl string, tokenValue string) Reconnect(log log.T) error SendFlag(log log.T, flagType message.PayloadTypeFlag) error Open(log log.T) error Close(log log.T) error FinalizeDataChannelHandshake(log log.T, tokenValue string) error SendInputDataMessage(log log.T, payloadType message.PayloadType, inputData []byte) error ResendStreamDataMessageScheduler(log log.T) error ProcessAcknowledgedMessage(log log.T, acknowledgeMessageContent message.AcknowledgeContent) error OutputMessageHandler(log log.T, stopHandler Stop, sessionID string, rawMessage []byte) error SendAcknowledgeMessage(log log.T, clientMessage message.ClientMessage) error AddDataToOutgoingMessageBuffer(streamMessage StreamingMessage) RemoveDataFromOutgoingMessageBuffer(streamMessageElement *list.Element) AddDataToIncomingMessageBuffer(streamMessage StreamingMessage) RemoveDataFromIncomingMessageBuffer(sequenceNumber int64) CalculateRetransmissionTimeout(log log.T, streamingMessage StreamingMessage) SendMessage(log log.T, input []byte, inputType int) error RegisterOutputStreamHandler(handler OutputStreamDataMessageHandler, isSessionSpecificHandler bool) DeregisterOutputStreamHandler(handler OutputStreamDataMessageHandler) IsSessionTypeSet() chan bool IsStreamMessageResendTimeout() chan bool GetSessionType() string SetSessionType(sessionType string) GetSessionProperties() interface{} GetWsChannel() communicator.IWebSocketChannel SetWsChannel(wsChannel communicator.IWebSocketChannel) GetStreamDataSequenceNumber() int64 GetAgentVersion() string SetAgentVersion(agentVersion string) } // DataChannel used for communication between the mgs and the cli. type DataChannel struct { wsChannel communicator.IWebSocketChannel Role string ClientId string SessionId string TargetId string IsAwsCliUpgradeNeeded bool //records sequence number of last acknowledged message received over data channel ExpectedSequenceNumber int64 //records sequence number of last stream data message sent over data channel StreamDataSequenceNumber int64 //buffer to store outgoing stream messages until acknowledged //using linked list for this buffer as access to oldest message is required and it support faster deletion from any position of list OutgoingMessageBuffer ListMessageBuffer //buffer to store incoming stream messages if received out of sequence //using map for this buffer as incoming messages can be out of order and retrieval would be faster by sequenceId IncomingMessageBuffer MapMessageBuffer //round trip time of latest acknowledged message RoundTripTime float64 //round trip time variation of latest acknowledged message RoundTripTimeVariation float64 //timeout used for resending unacknowledged message RetransmissionTimeout time.Duration // Encrypter to encrypt/decrypt if agent requests encryption encryption encryption.IEncrypter encryptionEnabled bool // SessionType sessionType string isSessionTypeSet chan bool sessionProperties interface{} // Used to detect if resending a streaming message reaches timeout isStreamMessageResendTimeout chan bool // Handles data on output stream. Output stream is data outputted by the SSM agent and received here. outputStreamHandlers []OutputStreamDataMessageHandler isSessionSpecificHandlerSet bool // AgentVersion received during handshake agentVersion string } type ListMessageBuffer struct { Messages *list.List Capacity int Mutex *sync.Mutex } type MapMessageBuffer struct { Messages map[int64]StreamingMessage Capacity int Mutex *sync.Mutex } type StreamingMessage struct { Content []byte SequenceNumber int64 LastSentTime time.Time ResendAttempt *int } type OutputStreamDataMessageHandler func(log log.T, streamDataMessage message.ClientMessage) (bool, error) type Stop func() var SendAcknowledgeMessageCall = func(log log.T, dataChannel *DataChannel, streamDataMessage message.ClientMessage) error { return dataChannel.SendAcknowledgeMessage(log, streamDataMessage) } var ProcessAcknowledgedMessageCall = func(log log.T, dataChannel *DataChannel, acknowledgeMessage message.AcknowledgeContent) error { return dataChannel.ProcessAcknowledgedMessage(log, acknowledgeMessage) } var SendMessageCall = func(log log.T, dataChannel *DataChannel, input []byte, inputType int) error { return dataChannel.SendMessage(log, input, inputType) } var GetRoundTripTime = func(streamingMessage StreamingMessage) time.Duration { return time.Since(streamingMessage.LastSentTime) } var newEncrypter = func(log log.T, kmsKeyId string, encryptionConext map[string]*string, kmsService kmsiface.KMSAPI) (encryption.IEncrypter, error) { return encryption.NewEncrypter(log, kmsKeyId, encryptionConext, kmsService) } // Initialize populates the data channel object with the correct values. func (dataChannel *DataChannel) Initialize(log log.T, clientId string, sessionId string, targetId string, isAwsCliUpgradeNeeded bool) { //open data channel as publish_subscribe log.Debugf("Calling Initialize Datachannel for role: %s", config.RolePublishSubscribe) dataChannel.Role = config.RolePublishSubscribe dataChannel.ClientId = clientId dataChannel.SessionId = sessionId dataChannel.TargetId = targetId dataChannel.ExpectedSequenceNumber = 0 dataChannel.StreamDataSequenceNumber = 0 dataChannel.OutgoingMessageBuffer = ListMessageBuffer{ list.New(), config.OutgoingMessageBufferCapacity, &sync.Mutex{}, } dataChannel.IncomingMessageBuffer = MapMessageBuffer{ make(map[int64]StreamingMessage), config.IncomingMessageBufferCapacity, &sync.Mutex{}, } dataChannel.RoundTripTime = float64(config.DefaultRoundTripTime) dataChannel.RoundTripTimeVariation = config.DefaultRoundTripTimeVariation dataChannel.RetransmissionTimeout = config.DefaultTransmissionTimeout dataChannel.wsChannel = &communicator.WebSocketChannel{} dataChannel.encryptionEnabled = false dataChannel.isSessionTypeSet = make(chan bool, 1) dataChannel.isStreamMessageResendTimeout = make(chan bool, 1) dataChannel.sessionType = "" dataChannel.IsAwsCliUpgradeNeeded = isAwsCliUpgradeNeeded } // SetWebsocket function populates websocket channel object func (dataChannel *DataChannel) SetWebsocket(log log.T, channelUrl string, channelToken string) { dataChannel.wsChannel.Initialize(log, channelUrl, channelToken) } // FinalizeHandshake sends the token for service to acknowledge the connection. func (dataChannel *DataChannel) FinalizeDataChannelHandshake(log log.T, tokenValue string) (err error) { uuid.SwitchFormat(uuid.CleanHyphen) uid := uuid.NewV4().String() log.Infof("Sending token through data channel %s to acknowledge connection", dataChannel.wsChannel.GetStreamUrl()) openDataChannelInput := service.OpenDataChannelInput{ MessageSchemaVersion: aws.String(config.MessageSchemaVersion), RequestId: aws.String(uid), TokenValue: aws.String(tokenValue), ClientId: aws.String(dataChannel.ClientId), } var openDataChannelInputBytes []byte if openDataChannelInputBytes, err = json.Marshal(openDataChannelInput); err != nil { log.Errorf("Error serializing openDataChannelInput: %s", err) return } return dataChannel.SendMessage(log, openDataChannelInputBytes, websocket.TextMessage) } // SendMessage sends a message to the service through datachannel func (dataChannel *DataChannel) SendMessage(log log.T, input []byte, inputType int) error { return dataChannel.wsChannel.SendMessage(log, input, inputType) } // Open opens websocket connects and does final handshake to acknowledge connection func (dataChannel *DataChannel) Open(log log.T) (err error) { if err = dataChannel.wsChannel.Open(log); err != nil { return fmt.Errorf("failed to open data channel with error: %v", err) } if err = dataChannel.FinalizeDataChannelHandshake(log, dataChannel.wsChannel.GetChannelToken()); err != nil { return fmt.Errorf("error sending token for handshake: %v", err) } return } // Close closes datachannel - its web socket connection func (dataChannel *DataChannel) Close(log log.T) error { log.Infof("Closing datachannel with url %s", dataChannel.wsChannel.GetStreamUrl()) return dataChannel.wsChannel.Close(log) } // Reconnect calls ResumeSession API to reconnect datachannel when connection is lost func (dataChannel *DataChannel) Reconnect(log log.T) (err error) { if err = dataChannel.Close(log); err != nil { log.Debugf("Closing datachannel failed with error: %v", err) } if err = dataChannel.Open(log); err != nil { return fmt.Errorf("failed to reconnect data channel %s with error: %v", dataChannel.wsChannel.GetStreamUrl(), err) } log.Infof("Successfully reconnected to data channel: %s", dataChannel.wsChannel.GetStreamUrl()) return } // SendFlag sends a data message with PayloadType as given flag. func (dataChannel *DataChannel) SendFlag( log log.T, flagType message.PayloadTypeFlag) (err error) { flagBuf := new(bytes.Buffer) binary.Write(flagBuf, binary.BigEndian, flagType) return dataChannel.SendInputDataMessage(log, message.Flag, flagBuf.Bytes()) } // SendInputDataMessage sends a data message in a form of ClientMessage. func (dataChannel *DataChannel) SendInputDataMessage( log log.T, payloadType message.PayloadType, inputData []byte) (err error) { var ( flag uint64 = 0 msg []byte ) messageId := uuid.NewV4() // today 'enter' is taken as 'next line' in winpty shell. so hardcoding 'next line' byte to actual 'enter' byte if bytes.Equal(inputData, []byte{10}) { inputData = []byte{13} } // Encrypt if encryption is enabled and payload type is Output if dataChannel.encryptionEnabled && payloadType == message.Output { inputData, err = dataChannel.encryption.Encrypt(log, inputData) if err != nil { return err } } clientMessage := message.ClientMessage{ MessageType: message.InputStreamMessage, SchemaVersion: 1, CreatedDate: uint64(time.Now().UnixNano() / 1000000), Flags: flag, MessageId: messageId, PayloadType: uint32(payloadType), Payload: inputData, SequenceNumber: dataChannel.StreamDataSequenceNumber, } if msg, err = clientMessage.SerializeClientMessage(log); err != nil { log.Errorf("Cannot serialize StreamData message with error: %v", err) return } log.Tracef("Sending message with seq number: %d", dataChannel.StreamDataSequenceNumber) if err = SendMessageCall(log, dataChannel, msg, websocket.BinaryMessage); err != nil { log.Errorf("Error sending stream data message %v", err) return } streamingMessage := StreamingMessage{ msg, dataChannel.StreamDataSequenceNumber, time.Now(), new(int), } dataChannel.AddDataToOutgoingMessageBuffer(streamingMessage) dataChannel.StreamDataSequenceNumber = dataChannel.StreamDataSequenceNumber + 1 return } // ResendStreamDataMessageScheduler spawns a separate go thread which keeps checking OutgoingMessageBuffer at fixed interval // and resends first message if time elapsed since lastSentTime of the message is more than acknowledge wait time func (dataChannel *DataChannel) ResendStreamDataMessageScheduler(log log.T) (err error) { go func() { for { time.Sleep(config.ResendSleepInterval) dataChannel.OutgoingMessageBuffer.Mutex.Lock() streamMessageElement := dataChannel.OutgoingMessageBuffer.Messages.Front() dataChannel.OutgoingMessageBuffer.Mutex.Unlock() if streamMessageElement == nil { continue } streamMessage := streamMessageElement.Value.(StreamingMessage) if time.Since(streamMessage.LastSentTime) > dataChannel.RetransmissionTimeout { log.Debugf("Resend stream data message %d for the %d attempt.", streamMessage.SequenceNumber, *streamMessage.ResendAttempt) if *streamMessage.ResendAttempt >= config.ResendMaxAttempt { log.Warnf("Message %d was resent over %d times.", streamMessage.SequenceNumber, config.ResendMaxAttempt) dataChannel.isStreamMessageResendTimeout <- true } *streamMessage.ResendAttempt++ if err = SendMessageCall(log, dataChannel, streamMessage.Content, websocket.BinaryMessage); err != nil { log.Errorf("Unable to send stream data message: %s", err) } streamMessage.LastSentTime = time.Now() } } }() return } // ProcessAcknowledgedMessage processes acknowledge messages by deleting them from OutgoingMessageBuffer func (dataChannel *DataChannel) ProcessAcknowledgedMessage(log log.T, acknowledgeMessageContent message.AcknowledgeContent) error { acknowledgeSequenceNumber := acknowledgeMessageContent.SequenceNumber for streamMessageElement := dataChannel.OutgoingMessageBuffer.Messages.Front(); streamMessageElement != nil; streamMessageElement = streamMessageElement.Next() { streamMessage := streamMessageElement.Value.(StreamingMessage) if streamMessage.SequenceNumber == acknowledgeSequenceNumber { //Calculate retransmission timeout based on latest round trip time of message dataChannel.CalculateRetransmissionTimeout(log, streamMessage) dataChannel.RemoveDataFromOutgoingMessageBuffer(streamMessageElement) break } } return nil } // SendAcknowledgeMessage sends acknowledge message for stream data over data channel func (dataChannel *DataChannel) SendAcknowledgeMessage(log log.T, streamDataMessage message.ClientMessage) (err error) { dataStreamAcknowledgeContent := message.AcknowledgeContent{ MessageType: streamDataMessage.MessageType, MessageId: streamDataMessage.MessageId.String(), SequenceNumber: streamDataMessage.SequenceNumber, IsSequentialMessage: true, } var msg []byte if msg, err = message.SerializeClientMessageWithAcknowledgeContent(log, dataStreamAcknowledgeContent); err != nil { log.Errorf("Cannot serialize Acknowledge message err: %v", err) return } if err = SendMessageCall(log, dataChannel, msg, websocket.BinaryMessage); err != nil { log.Errorf("Error sending acknowledge message %v", err) return } return } // OutputMessageHandler gets output on the data channel func (dataChannel *DataChannel) OutputMessageHandler(log log.T, stopHandler Stop, sessionID string, rawMessage []byte) error { outputMessage := &message.ClientMessage{} err := outputMessage.DeserializeClientMessage(log, rawMessage) if err != nil { log.Errorf("Cannot deserialize raw message: %s, err: %v.", string(rawMessage), err) return err } if err = outputMessage.Validate(); err != nil { log.Errorf("Invalid outputMessage: %v, err: %v.", *outputMessage, err) return err } log.Tracef("Processing stream data message of type: %s", outputMessage.MessageType) switch outputMessage.MessageType { case message.OutputStreamMessage: return dataChannel.HandleOutputMessage(log, *outputMessage, rawMessage) case message.AcknowledgeMessage: return dataChannel.HandleAcknowledgeMessage(log, *outputMessage) case message.ChannelClosedMessage: dataChannel.HandleChannelClosedMessage(log, stopHandler, sessionID, *outputMessage) case message.StartPublicationMessage, message.PausePublicationMessage: return nil default: log.Warn("Invalid message type received: %s", outputMessage.MessageType) } return nil } // handleHandshakeRequest is the handler for payloads of type HandshakeRequest func (dataChannel *DataChannel) handleHandshakeRequest(log log.T, clientMessage message.ClientMessage) error { handshakeRequest, err := clientMessage.DeserializeHandshakeRequest(log) if err != nil { log.Errorf("Deserialize Handshake Request failed: %s", err) return err } dataChannel.agentVersion = handshakeRequest.AgentVersion var errorList []error var handshakeResponse message.HandshakeResponsePayload handshakeResponse.ClientVersion = version.Version handshakeResponse.ProcessedClientActions = []message.ProcessedClientAction{} for _, action := range handshakeRequest.RequestedClientActions { processedAction := message.ProcessedClientAction{} switch action.ActionType { case message.KMSEncryption: processedAction.ActionType = action.ActionType err := dataChannel.ProcessKMSEncryptionHandshakeAction(log, action.ActionParameters) if err != nil { processedAction.ActionStatus = message.Failed processedAction.Error = fmt.Sprintf("Failed to process action %s: %s", message.KMSEncryption, err) errorList = append(errorList, err) } else { processedAction.ActionStatus = message.Success processedAction.ActionResult = message.KMSEncryptionResponse{ KMSCipherTextKey: dataChannel.encryption.GetEncryptedDataKey(), } dataChannel.encryptionEnabled = true } case message.SessionType: processedAction.ActionType = action.ActionType err := dataChannel.ProcessSessionTypeHandshakeAction(action.ActionParameters) if err != nil { processedAction.ActionStatus = message.Failed processedAction.Error = fmt.Sprintf("Failed to process action %s: %s", message.SessionType, err) errorList = append(errorList, err) } else { processedAction.ActionStatus = message.Success } default: processedAction.ActionType = action.ActionType processedAction.ActionResult = message.Unsupported processedAction.Error = fmt.Sprintf("Unsupported action %s", action.ActionType) errorList = append(errorList, errors.New(processedAction.Error)) } handshakeResponse.ProcessedClientActions = append(handshakeResponse.ProcessedClientActions, processedAction) } for _, x := range errorList { handshakeResponse.Errors = append(handshakeResponse.Errors, x.Error()) } err = dataChannel.sendHandshakeResponse(log, handshakeResponse) return err } // handleHandshakeComplete is the handler for when the payload type is HandshakeComplete. This will trigger // the plugin to start. func (dataChannel *DataChannel) handleHandshakeComplete(log log.T, clientMessage message.ClientMessage) error { var err error var handshakeComplete message.HandshakeCompletePayload handshakeComplete, err = clientMessage.DeserializeHandshakeComplete(log) if err != nil { return err } // SessionType would be set when handshake request is received if dataChannel.sessionType != "" { dataChannel.isSessionTypeSet <- true } else { dataChannel.isSessionTypeSet <- false } log.Debugf("Handshake Complete. Handshake time to complete is: %s seconds", handshakeComplete.HandshakeTimeToComplete.Seconds()) if handshakeComplete.CustomerMessage != "" { fmt.Fprintln(os.Stdout, handshakeComplete.CustomerMessage) } return err } // handleEncryptionChallengeRequest receives EncryptionChallenge and responds. func (dataChannel *DataChannel) handleEncryptionChallengeRequest(log log.T, clientMessage message.ClientMessage) error { var err error var encChallengeReq message.EncryptionChallengeRequest err = json.Unmarshal(clientMessage.Payload, &encChallengeReq) if err != nil { return fmt.Errorf("Could not deserialize rawMessage, %s : %s", clientMessage.Payload, err) } challenge := encChallengeReq.Challenge challenge, err = dataChannel.encryption.Decrypt(log, challenge) if err != nil { return err } challenge, err = dataChannel.encryption.Encrypt(log, challenge) if err != nil { return err } encChallengeResp := message.EncryptionChallengeResponse{ Challenge: challenge, } err = dataChannel.sendEncryptionChallengeResponse(log, encChallengeResp) return err } // sendEncryptionChallengeResponse sends EncryptionChallengeResponse func (dataChannel *DataChannel) sendEncryptionChallengeResponse(log log.T, response message.EncryptionChallengeResponse) error { var resultBytes, err = json.Marshal(response) if err != nil { return fmt.Errorf("Could not serialize EncChallengeResponse message: %v, err: %s", response, err) } log.Tracef("Sending EncChallengeResponse message.") if err := dataChannel.SendInputDataMessage(log, message.EncChallengeResponse, resultBytes); err != nil { return err } return nil } // sendHandshakeResponse sends HandshakeResponse func (dataChannel *DataChannel) sendHandshakeResponse(log log.T, response message.HandshakeResponsePayload) error { var resultBytes, err = json.Marshal(response) if err != nil { log.Errorf("Could not serialize HandshakeResponse message: %v, err: %s", response, err) } log.Tracef("Sending HandshakeResponse message.") if err := dataChannel.SendInputDataMessage(log, message.HandshakeResponsePayloadType, resultBytes); err != nil { return err } return nil } // RegisterOutputStreamHandler register a handler for messages of type OutputStream. This is usually called by the plugin. func (dataChannel *DataChannel) RegisterOutputStreamHandler(handler OutputStreamDataMessageHandler, isSessionSpecificHandler bool) { dataChannel.isSessionSpecificHandlerSet = isSessionSpecificHandler dataChannel.outputStreamHandlers = append(dataChannel.outputStreamHandlers, handler) } // DeregisterOutputStreamHandler deregisters a handler previously registered using RegisterOutputStreamHandler func (dataChannel *DataChannel) DeregisterOutputStreamHandler(handler OutputStreamDataMessageHandler) { // Find and remove "handler" for i, v := range dataChannel.outputStreamHandlers { if reflect.ValueOf(v).Pointer() == reflect.ValueOf(handler).Pointer() { dataChannel.outputStreamHandlers = append(dataChannel.outputStreamHandlers[:i], dataChannel.outputStreamHandlers[i+1:]...) break } } } func (dataChannel *DataChannel) processOutputMessageWithHandlers(log log.T, message message.ClientMessage) (isHandlerReady bool, err error) { // Return false if sessionType is known but session specific handler is not set if dataChannel.sessionType != "" && !dataChannel.isSessionSpecificHandlerSet { return false, nil } for _, handler := range dataChannel.outputStreamHandlers { isHandlerReady, err = handler(log, message) // Break the processing of message and return if session specific handler is not ready if err != nil || !isHandlerReady { break } } return isHandlerReady, err } // handleOutputMessage handles incoming stream data message by processing the payload and updating expectedSequenceNumber func (dataChannel *DataChannel) HandleOutputMessage( log log.T, outputMessage message.ClientMessage, rawMessage []byte) (err error) { // On receiving expected stream data message, send acknowledgement, process it and increment expected sequence number by 1. // Further process messages from IncomingMessageBuffer if outputMessage.SequenceNumber == dataChannel.ExpectedSequenceNumber { switch message.PayloadType(outputMessage.PayloadType) { case message.HandshakeRequestPayloadType: { if err = SendAcknowledgeMessageCall(log, dataChannel, outputMessage); err != nil { return err } // PayloadType is HandshakeRequest so we call our own handler instead of the provided handler log.Debugf("Processing HandshakeRequest message %s", outputMessage) if err = dataChannel.handleHandshakeRequest(log, outputMessage); err != nil { log.Errorf("Unable to process incoming data payload, MessageType %s, "+ "PayloadType HandshakeRequestPayloadType, err: %s.", outputMessage.MessageType, err) return err } } case message.HandshakeCompletePayloadType: { if err = SendAcknowledgeMessageCall(log, dataChannel, outputMessage); err != nil { return err } if err = dataChannel.handleHandshakeComplete(log, outputMessage); err != nil { log.Errorf("Unable to process incoming data payload, MessageType %s, "+ "PayloadType HandshakeCompletePayloadType, err: %s.", outputMessage.MessageType, err) return err } } case message.EncChallengeRequest: { if err = SendAcknowledgeMessageCall(log, dataChannel, outputMessage); err != nil { return err } if err = dataChannel.handleEncryptionChallengeRequest(log, outputMessage); err != nil { log.Errorf("Unable to process incoming data payload, MessageType %s, "+ "PayloadType EncChallengeRequest, err: %s.", outputMessage.MessageType, err) return err } } default: log.Tracef("Process new incoming stream data message. Sequence Number: %d", outputMessage.SequenceNumber) // Decrypt if encryption is enabled and payload type is output if dataChannel.encryptionEnabled && (outputMessage.PayloadType == uint32(message.Output) || outputMessage.PayloadType == uint32(message.StdErr) || outputMessage.PayloadType == uint32(message.ExitCode)) { outputMessage.Payload, err = dataChannel.encryption.Decrypt(log, outputMessage.Payload) if err != nil { log.Errorf("Unable to decrypt incoming data payload, MessageType %s, "+ "PayloadType %d, err: %s.", outputMessage.MessageType, outputMessage.PayloadType, err) return err } } isHandlerReady, err := dataChannel.processOutputMessageWithHandlers(log, outputMessage) if err != nil { log.Error("Failed to process stream data message: %s", err.Error()) return err } if !isHandlerReady { log.Warnf("Stream data message with sequence number %d is not processed as session handler is not ready.", outputMessage.SequenceNumber) return nil } else { // Acknowledge outputMessage only if session specific handler is ready if err := SendAcknowledgeMessageCall(log, dataChannel, outputMessage); err != nil { return err } } } dataChannel.ExpectedSequenceNumber = dataChannel.ExpectedSequenceNumber + 1 return dataChannel.ProcessIncomingMessageBufferItems(log, outputMessage) } else { log.Debugf("Unexpected sequence message received. Received Sequence Number: %d. Expected Sequence Number: %d", outputMessage.SequenceNumber, dataChannel.ExpectedSequenceNumber) // If incoming message sequence number is greater then expected sequence number and IncomingMessageBuffer has capacity, // add message to IncomingMessageBuffer and send acknowledgement if outputMessage.SequenceNumber > dataChannel.ExpectedSequenceNumber { log.Debugf("Received Sequence Number %d is higher than Expected Sequence Number %d, adding to IncomingMessageBuffer", outputMessage.SequenceNumber, dataChannel.ExpectedSequenceNumber) if len(dataChannel.IncomingMessageBuffer.Messages) < dataChannel.IncomingMessageBuffer.Capacity { if err = SendAcknowledgeMessageCall(log, dataChannel, outputMessage); err != nil { return err } streamingMessage := StreamingMessage{ rawMessage, outputMessage.SequenceNumber, time.Now(), new(int), } //Add message to buffer for future processing dataChannel.AddDataToIncomingMessageBuffer(streamingMessage) } } } return nil } // processIncomingMessageBufferItems check if new expected sequence stream data is present in IncomingMessageBuffer. // If so process it and increment expected sequence number. // Repeat until expected sequence stream data is not found in IncomingMessageBuffer. func (dataChannel *DataChannel) ProcessIncomingMessageBufferItems(log log.T, outputMessage message.ClientMessage) (err error) { for { bufferedStreamMessage := dataChannel.IncomingMessageBuffer.Messages[dataChannel.ExpectedSequenceNumber] if bufferedStreamMessage.Content != nil { log.Debugf("Process stream data message from IncomingMessageBuffer. "+ "Sequence Number: %d", bufferedStreamMessage.SequenceNumber) if err := outputMessage.DeserializeClientMessage(log, bufferedStreamMessage.Content); err != nil { log.Errorf("Cannot deserialize raw message with err: %v.", err) return err } // Decrypt if encryption is enabled and payload type is output if dataChannel.encryptionEnabled && (outputMessage.PayloadType == uint32(message.Output) || outputMessage.PayloadType == uint32(message.StdErr) || outputMessage.PayloadType == uint32(message.ExitCode)) { outputMessage.Payload, err = dataChannel.encryption.Decrypt(log, outputMessage.Payload) if err != nil { log.Errorf("Unable to decrypt buffered message data payload, MessageType %s, "+ "PayloadType %d, err: %s.", outputMessage.MessageType, outputMessage.PayloadType, err) return err } } dataChannel.processOutputMessageWithHandlers(log, outputMessage) dataChannel.ExpectedSequenceNumber = dataChannel.ExpectedSequenceNumber + 1 dataChannel.RemoveDataFromIncomingMessageBuffer(bufferedStreamMessage.SequenceNumber) } else { break } } return } // handleAcknowledgeMessage deserialize acknowledge content and process it func (dataChannel *DataChannel) HandleAcknowledgeMessage( log log.T, outputMessage message.ClientMessage) (err error) { var acknowledgeMessage message.AcknowledgeContent if acknowledgeMessage, err = outputMessage.DeserializeDataStreamAcknowledgeContent(log); err != nil { log.Errorf("Cannot deserialize payload to AcknowledgeMessage with error: %v.", err) return err } err = ProcessAcknowledgedMessageCall(log, dataChannel, acknowledgeMessage) return err } // handleChannelClosedMessage exits the shell func (dataChannel DataChannel) HandleChannelClosedMessage(log log.T, stopHandler Stop, sessionId string, outputMessage message.ClientMessage) { var ( channelClosedMessage message.ChannelClosed err error ) if channelClosedMessage, err = outputMessage.DeserializeChannelClosedMessage(log); err != nil { log.Errorf("Cannot deserialize payload to ChannelClosedMessage: %v.", err) } log.Infof("Exiting session with sessionId: %s with output: %s", sessionId, channelClosedMessage.Output) if channelClosedMessage.Output == "" { fmt.Fprintf(os.Stdout, "\n\nExiting session with sessionId: %s.\n\n", sessionId) } else { fmt.Fprintf(os.Stdout, "\n\nSessionId: %s : %s\n\n", sessionId, channelClosedMessage.Output) } stopHandler() } // AddDataToOutgoingMessageBuffer removes first message from OutgoingMessageBuffer if capacity is full and adds given message at the end func (dataChannel *DataChannel) AddDataToOutgoingMessageBuffer(streamMessage StreamingMessage) { if dataChannel.OutgoingMessageBuffer.Messages.Len() == dataChannel.OutgoingMessageBuffer.Capacity { dataChannel.RemoveDataFromOutgoingMessageBuffer(dataChannel.OutgoingMessageBuffer.Messages.Front()) } dataChannel.OutgoingMessageBuffer.Mutex.Lock() dataChannel.OutgoingMessageBuffer.Messages.PushBack(streamMessage) dataChannel.OutgoingMessageBuffer.Mutex.Unlock() } // RemoveDataFromOutgoingMessageBuffer removes given element from OutgoingMessageBuffer func (dataChannel *DataChannel) RemoveDataFromOutgoingMessageBuffer(streamMessageElement *list.Element) { dataChannel.OutgoingMessageBuffer.Mutex.Lock() dataChannel.OutgoingMessageBuffer.Messages.Remove(streamMessageElement) dataChannel.OutgoingMessageBuffer.Mutex.Unlock() } // AddDataToIncomingMessageBuffer adds given message to IncomingMessageBuffer if it has capacity func (dataChannel *DataChannel) AddDataToIncomingMessageBuffer(streamMessage StreamingMessage) { if len(dataChannel.IncomingMessageBuffer.Messages) == dataChannel.IncomingMessageBuffer.Capacity { return } dataChannel.IncomingMessageBuffer.Mutex.Lock() dataChannel.IncomingMessageBuffer.Messages[streamMessage.SequenceNumber] = streamMessage dataChannel.IncomingMessageBuffer.Mutex.Unlock() } // RemoveDataFromIncomingMessageBuffer removes given sequence number message from IncomingMessageBuffer func (dataChannel *DataChannel) RemoveDataFromIncomingMessageBuffer(sequenceNumber int64) { dataChannel.IncomingMessageBuffer.Mutex.Lock() delete(dataChannel.IncomingMessageBuffer.Messages, sequenceNumber) dataChannel.IncomingMessageBuffer.Mutex.Unlock() } // CalculateRetransmissionTimeout calculates message retransmission timeout value based on round trip time on given message func (dataChannel *DataChannel) CalculateRetransmissionTimeout(log log.T, streamingMessage StreamingMessage) { newRoundTripTime := float64(GetRoundTripTime(streamingMessage)) dataChannel.RoundTripTimeVariation = ((1 - config.RTTVConstant) * dataChannel.RoundTripTimeVariation) + (config.RTTVConstant * math.Abs(dataChannel.RoundTripTime-newRoundTripTime)) dataChannel.RoundTripTime = ((1 - config.RTTConstant) * dataChannel.RoundTripTime) + (config.RTTConstant * newRoundTripTime) dataChannel.RetransmissionTimeout = time.Duration(dataChannel.RoundTripTime + math.Max(float64(config.ClockGranularity), float64(4*dataChannel.RoundTripTimeVariation))) // Ensure RetransmissionTimeout do not exceed maximum timeout defined if dataChannel.RetransmissionTimeout > config.MaxTransmissionTimeout { dataChannel.RetransmissionTimeout = config.MaxTransmissionTimeout } } // ProcessKMSEncryptionHandshakeAction sets up the encrypter and calls KMS to generate a new data key. This is triggered // when encryption is specified in HandshakeRequest func (dataChannel *DataChannel) ProcessKMSEncryptionHandshakeAction(log log.T, actionParams json.RawMessage) (err error) { if dataChannel.IsAwsCliUpgradeNeeded { return errors.New("Installed version of CLI does not support Session Manager encryption feature. Please upgrade to the latest version of your CLI (e.g., AWS CLI).") } kmsEncRequest := message.KMSEncryptionRequest{} json.Unmarshal(actionParams, &kmsEncRequest) log.Info(actionParams) kmsKeyId := kmsEncRequest.KMSKeyID kmsService, err := encryption.NewKMSService(log) if err != nil { return fmt.Errorf("error while creating new KMS service, %v", err) } encryptionContext := map[string]*string{"aws:ssm:SessionId": &dataChannel.SessionId, "aws:ssm:TargetId": &dataChannel.TargetId} dataChannel.encryption, err = newEncrypter(log, kmsKeyId, encryptionContext, kmsService) return } // ProcessSessionTypeHandshakeAction processes session type action in HandshakeRequest. This sets the session type in the datachannel. func (dataChannel *DataChannel) ProcessSessionTypeHandshakeAction(actionParams json.RawMessage) (err error) { sessTypeReq := message.SessionTypeRequest{} json.Unmarshal(actionParams, &sessTypeReq) switch sessTypeReq.SessionType { // This switch-case is just so that we can fail early if an unknown session type is passed in. case config.ShellPluginName, config.InteractiveCommandsPluginName, config.NonInteractiveCommandsPluginName: dataChannel.sessionType = config.ShellPluginName dataChannel.sessionProperties = sessTypeReq.Properties return nil case config.PortPluginName: dataChannel.sessionType = sessTypeReq.SessionType dataChannel.sessionProperties = sessTypeReq.Properties return nil default: return errors.New(fmt.Sprintf("Unknown session type %s", sessTypeReq.SessionType)) } } // IsSessionTypeSet check has data channel sessionType been set func (dataChannel *DataChannel) IsSessionTypeSet() chan bool { return dataChannel.isSessionTypeSet } // IsStreamMessageResendTimeout checks if resending a streaming message reaches timeout func (dataChannel *DataChannel) IsStreamMessageResendTimeout() chan bool { return dataChannel.isStreamMessageResendTimeout } // SetSessionType set session type func (dataChannel *DataChannel) SetSessionType(sessionType string) { dataChannel.sessionType = sessionType dataChannel.isSessionTypeSet <- true } // GetSessionType returns SessionType of the dataChannel func (dataChannel *DataChannel) GetSessionType() string { return dataChannel.sessionType } // GetSessionProperties returns SessionProperties of the dataChannel func (dataChannel *DataChannel) GetSessionProperties() interface{} { return dataChannel.sessionProperties } // GetWsChannel returns WsChannel of the dataChannel func (dataChannel *DataChannel) GetWsChannel() communicator.IWebSocketChannel { return dataChannel.wsChannel } // SetWsChannel set WsChannel of the dataChannel func (dataChannel *DataChannel) SetWsChannel(wsChannel communicator.IWebSocketChannel) { dataChannel.wsChannel = wsChannel } // GetStreamDataSequenceNumber returns StreamDataSequenceNumber of the dataChannel func (dataChannel *DataChannel) GetStreamDataSequenceNumber() int64 { return dataChannel.StreamDataSequenceNumber } // GetAgentVersion returns agent version of the target instance func (dataChannel *DataChannel) GetAgentVersion() string { return dataChannel.agentVersion } // SetAgentVersion set agent version of the target instance func (dataChannel *DataChannel) SetAgentVersion(agentVersion string) { dataChannel.agentVersion = agentVersion }