# Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. # SPDX-License-Identifier: Apache-2.0 cmake_minimum_required( VERSION 3.20 FATAL_ERROR ) project( FrostMX ) find_package( thinkboxcmlibrary REQUIRED ) include( PrecompiledHeader ) include( ThinkboxCMLibrary ) set( SUPPORTED_MAX_VERSIONS 2022 2023 ) option( MAX_VERSION "The version of the 3ds Max SDK to build the library against." 2022 ) if( NOT MAX_VERSION IN_LIST SUPPORTED_MAX_VERSIONS ) message( FATAL_ERROR "ERROR: Cannot build for unsupported 3ds Max version ${MAX_VERSION}" ) endif() add_library( frostmx SHARED ) set_target_properties( frostmx PROPERTIES OUTPUT_NAME "Frost" ) set_target_properties( frostmx PROPERTIES PREFIX "" ) set_target_properties( frostmx PROPERTIES SUFFIX ".dlo" ) target_include_directories( frostmx PUBLIC $ $ ) target_include_directories( frostmx PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} ) file( GLOB_RECURSE H_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "include/*.h" "include/*.hpp" ) file( GLOB_RECURSE CXX_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.cpp" ) target_sources( frostmx PRIVATE "about.rc" "about_resource.h" "Frost.rc" "resource.h" "FrostMXVersion.rc" "stdafx.h" "stdafx.cpp" ${H_FILES} ${CXX_FILES} ) # The Conan version of Boost was built with this, and it changes the library names. # As a result, we need to set this to tell Boost to look for the right libraries to # link against. target_compile_definitions( frostmx PUBLIC BOOST_AUTO_LINK_SYSTEM ) find_package( thinkboxlibrary REQUIRED ) find_package( thinkboxmxlibrary REQUIRED ) find_package( maxsdk REQUIRED ) find_package( frost REQUIRED ) find_package( libb2 REQUIRED ) find_package( Boost REQUIRED ) find_package( OpenEXR REQUIRED ) find_package( ZLIB REQUIRED ) find_package( TBB REQUIRED ) find_package( tinyxml2 REQUIRED ) find_package( xxHash REQUIRED ) target_include_directories( frostmx PUBLIC ${thinkboxlibrary_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${maxsdk_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${thinkboxmxlibrary_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${frost_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${libb2_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${Boost_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${OpenEXR_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${ZLIB_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${TBB_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${tinyxml2_INCLUDE_DIRS} ) target_include_directories( frostmx PUBLIC ${xxHash_INCLUDE_DIRS} ) target_link_libraries( frostmx PUBLIC thinkboxlibrary::thinkboxlibrary ) target_link_libraries( frostmx PUBLIC maxsdk::maxsdk ) target_link_libraries( frostmx PUBLIC thinkboxmxlibrary::thinkboxmxlibrary ) target_link_libraries( frostmx PUBLIC frost::frost ) target_link_libraries( frostmx PUBLIC libb2::libb2 ) target_link_libraries( frostmx PUBLIC Boost::Boost ) target_link_libraries( frostmx PUBLIC OpenEXR::OpenEXR ) target_link_libraries( frostmx PUBLIC ZLIB::ZLIB ) target_link_libraries( frostmx PUBLIC TBB::tbb ) target_link_libraries( frostmx PUBLIC tinyxml2::tinyxml2 ) target_link_libraries( frostmx PUBLIC xxHash::xxHash ) add_precompiled_header( frostmx stdafx.h SOURCE_CXX stdafx.cpp ) frantic_common_platform_setup( frostmx ) frantic_default_source_groups( frostmx HEADERDIR include SOURCEDIR src ) # Disable optimization for the RelWithDebInfo configuration. # This allows breakpoints to be hit reliably when debugging in Visual Studio. target_compile_options( frostmx PRIVATE "$<$:/O2>$<$:/Od>" ) install( TARGETS frostmx RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib )