// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #include #ifdef WIN32 // Including SDKDDKVer.h defines the highest available Windows platform. // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. //#include // Specify a requirement for Win2K. See http://msdn.microsoft.com/en-us/library/aa383745(VS.85).aspx #define _WIN32_WINNT 0x0501 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #ifndef NOMINMAX #define NOMINMAX #endif // Windows Header Files: #include #endif // Common Maya headers #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include